A systematic review of serious games for health education: Technology, challenges,and future directions

Arif, Yunifa Miftachul ORCID: https://orcid.org/0000-0002-2183-0762, Ayunda, Nisa, Diah, Norizan Mat and Garcia, Manuel B. (2024) A systematic review of serious games for health education: Technology, challenges,and future directions. In: Transformative Approaches to Patient Literacy and Healthcare Innovation. IGI Global, United States of America, pp. 20-45. ISBN 979-8-3693-3661-8 UNSPECIFIED : UNSPECIFIED.

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Abstract

Serious games offer an innovative blend of entertainment and learning in medical education. This chapter examines the technological underpinnings, challenges, and potential future developments in this domain. Drawing from publications between 2018 and 2023, this systematic review highlights the role of tech- nologies such as web and mobile applications, game engines, augmented reality, virtual reality, mixed reality, and artificial intelligence in personalizing and enhancing the learning experience. However, the use of serious games in medical education also faces several challenges, including the need for adequate technological infrastructure, complex effectiveness assessments, and integration into existing curricula. Moreover, this chapter outlines projections for further research. The authors reveal how serious games have the potential to transform medical education to be more engaging, interactive, and effective, and inspire future research in the development of innovative technologies and learning methods.

Item Type: Book Section
Keywords: Syatematic review; serious games; health education; technology; challenges; future directions
Subjects: 08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming
Divisions: Faculty of Technology > Department of Informatics Engineering
Depositing User: Yunifa Miftachul Arif
Date Deposited: 03 May 2024 12:08

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