Perancangan game first person shooter 3D “Saving Islamic Kingdom” dengan menggunakan Finite State Machine (FSM)

Saputra, Muhammad Andryan Wahyu and Fadila, Juniardi Nur and Nugroho, Fresy (2020) Perancangan game first person shooter 3D “Saving Islamic Kingdom” dengan menggunakan Finite State Machine (FSM). Walisongo Journal of Information Technology (WJIT), 2 (2). pp. 125-135. ISSN 2715-0143

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Abstract

A video game is a game with a visual or image manifestation that can give back reactions to the user if given certain commands contained in the electronic system control device. Many technological innovations can be applied in a game, one of which is the application of artificial intelligence. One of the game variations that will be applied is the First Person Shooter (FPS) game. First Person Shooter (FPS) game is one type of game that is often played using first-person observation where the player is the main character in the game. The artificial intelligence developed by applying the finite state machine (FSM) functions to see the behavior of the Non-Player Character (NPC) or the enemy to attack the main player. The results of this study are that the game Saving Islamic Kingdom provides artificial intelligence results on the behavior of the Non-Player Character by implementing the Finite State Machine (FSM) algorithm so that the enemy can behave in accordance with the instructions made by the player.

Item Type: Journal Article
Keywords: first person shooter; game; unity 3d; finite state machine
Subjects: 08 INFORMATION AND COMPUTING SCIENCES > 0803 Computer Software > 080305 Multimedia Programming
Divisions: Faculty of Technology > Department of Informatics Engineering
Depositing User: Fresy Nugroho
Date Deposited: 14 Jan 2021 10:16

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