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A'la, Syauqi and Hijjah, Permata Rahmatul (2020) Design of networked multiplayer snake and ladder educational game based on hash map and vector data structure. Jurnal Informatika, 8 (2). pp. 159-168. ISSN 2579-8901
Syauqi, A'la, Melani, Roro Inda and Imamudin, Mochamad (2023) Penerapan Artificial Intelligence Markup Language (AIML) sebagai virtual assistant pada platform e-thesis UIN Maulana Malik Ibrahim Malang. Research Report. Universitas Islam Negeri Maulana Malik Ibrahim Malang, Malang. (Unpublished)
Agung Teguh Wibowo Almais dkk (2022) Measuring the effectiveness of the Islamic boarding school website using usability analysis. EC00202286479.
Kementerian Hukum dan Hak Asasi Manusia Direktur Jenderal Kekayaan Intelektual (2019) Aplikasi edukasi menulis aksara Jawa dengan pembangkit kunci jawaban dan koreksi otomatis berplatform android. 000166905.